![]() ![]() Endurance proves to be even more enjoyable with another survivor on hand to fight through the wilderness with you. But, while fun, combat was never Rise’s most impressive aspect and it can lose its luster here quickly enough.Ģ0 Year Celebration also throws in an online cooperative version of the Endurance DLC, which was already one of the more fun additions to the originally released Rise of The Tomb Raider. This replayable mode offers a few fun challenges to chase, and is a smart way to reuse a well-constructed environment. ![]() We also get Lara’s Nightmare, in which the manor is infested with nightmarish demons. It’s worth giving a go to see whether the experience affects you in the same way, but approach with caution – if you start feeling queasy bail out quick, or you’ll risk the kind of day-long head and stomach ache I had. That said, before the nausea set in I was incredibly impressed by what it felt like to walk around Croft Manor. Lara’s movement is so smooth and slow that the strong disconnect between what my seated body was doing and in-game self was doing caused instant queasiness. Getting to take in the beautiful architectural detail of Croft manor from Lara’s viewpoint makes up for a lack of one-to-one mobility.īlood Ties can be impressively immersive in VR â when it's not nauseating.The Free control scheme, however, made me and several other IGN staffers ill within minutes of using it, and kept us sick for hours afterwards. You point the controller to a spot in the environment, push a couple of buttons, and Lara teleports around. Played in Comfort Mode the VR experience is, as its name suggests, pretty comfortable and easy to learn. Experiencing it in first-person with PlayStation VR, however, can be an even more impressively immersive affair - when it’s not nauseating, that is.īlood Ties’ VR component has two control options: Comfort and Free modes. The way most players will likely experience it, in third-person, is certainly an intriguing opportunity for someone already invested in this reboot series’ take on Lara. What’s learned through environmental discoveries, like information about the relationship between Lara’s parents through diary entries and audio recordings, may not change the way I looked at the main story, but it further recontextualized and smartly deepened my understanding of Lara.Ĭroft Manor, despite its years of wear, is a gorgeous location to explore in first or third-person perspective. There's no combat in Blood Ties, but I appreciated the quiet character study.Building on the work already done to flesh out Lara’s character in the main game, Blood Ties delivers further details and backstory to her life pre-Tomb Raider and the Croft family as a whole. There’s no combat or treacherous caverns to navigate, but I appreciated the stripped down, quiet character study. (It’s available as DLC for Xbox One and PC owners, and included in the season pass.) Split into two parts, the first half is an exploratory search through Croft Manor in which Lara is trying to uncover the secrets of her parents and the estate’s past to save it. On top of the Cold Darkness Awakened and Baba Yaga: The Temple of the Witch DLC expansions, 20 Year Celebration also adds a short new story-focused chapter: Blood Ties. Check out our full Rise of the Tomb Raider review from last year to see more. Crystal Dynamics’ sequel ups the ante and remains a packed, enthralling adventure, one that smartly increases the emphasis on puzzle solving and exploration while also continuing to build on the strong character work done in the original 2013 reboot. That score and that sentiment still rings true a year later.
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